How to setup GDB debugging in Linux with Redream
I took a peak in the "60 fps codes" topic here just a moment ago and noticed a line about "the absence of an emulator with debugging options." Redream used to have a built in gdb debugger but it was...
View ArticleInvestigating Acclaim's "QUAGMIRE" codebase
NOTE: Post is under construction. More to come soon. I got curious and started exploring the sourcecode found in Acclaim's QUAGMIRE codebase. QUAGMIRE was used to build games for N64, PS1, and...
View Articledsnet reimplementation
I've been sitting on this for a while (mainly, because I still need to implement STABS debugging symbol support in Ghidra). It doesn't work yet. I'm just posting this so that I have somewhere to look...
View ArticleFortuna
Fortuna made by krat0s is homebrew launcher for PS2 models. It allows you to run your own homebrews. For now this exploit supports all SLIM models, along with models that have BOOT-ROM 2.30 lub higher....
View ArticleLunar II eternal blue, odd problem dont know where else to ask
Playing on actual hardware not en emulator. (disk is burned however) ghost manor, completed floor 1, went back to takkar to save returned to mannor now door on left of seond staircase will not open....
View Articlehydra castle labyrinth
Hydra castle is a homebrew game in 8 bit style. The game is patched, the throwing weapons are available and we can finish the game. There is a gdemu version and a ready cd burn version around 700Mo...
View ArticleJapanese Launch Console differences.
Hi guys/gals, I've been a massive PS2 collector for nearly 10 years now, (was an active pat of AG for years). My question is, can anyone explain the differences between the SCPH-10000, SCPH-15000,...
View ArticleHelp with Evil Dead
Hello, I am trying to mount a cdi image of this game with a translation into Spanish, the case that the mounted image works without problems in emulator, and in a jap console that I have, but the...
View ArticleAnyone have a save file with the Ferrari Testa Rossa in Tokyo Xtreme Racer 2?
It's apparently an unused car with complete car model that is not able to be accessed during normal gameplay, but can be gotten through a cheat device like gameshark. I figure if someone has a save...
View ArticleSin2 (or Invasion Hostile Intent)
So, I managed to get a DVT4 (I think) original Xbox a week or so ago and it had the usual stuff, Dolphin, Gamepad, Audio, etc. It also had something called "Sin2". When I launch it, it starts up a game...
View Articlehardware h.264 encode tool CE10
before otheros block by sony,there have h.264 encode software release... it small range for download demo ver. , any one got the patch demo ? also I looking CodecSys CE-10 update ver and pro .......
View ArticleLooking for a license for WATCHPOINT for WonderWitch
This tool is a debugger for WonderWitch made by former Sophia Systems and was sold between April 2002 and June 2004 to whoever ready to spend 4500 yens. I do have the evaluation version but i can not...
View ArticleWonderSwan Wonder Witch documentation
Guys, If you look at this : キュート Web ショップ The programming manual 2nd edition is yellow. Does it mean that the first edition of this manual is the rare one whose color is more between yellow and green...
View ArticleArticle: Designing 2D graphics in the Japanese industry
Hello! This article was shared on Hacker News yesterday. It contains a lot of information about development of games in the 80s and 90s, and includes a lot of photos of the bespoke hardware and...
View ArticleSkies of Arcadia no censored version
Hi, We are doing an uncensored version of Skies of Arcadia, instead PAL version (from japanese_cake patch VGA release) with JAP skins that have be change like this one : Bot Verification We are going...
View ArticleMaccerX, Dasm-ftohex, bchunk and wavpack tiny: Windows NT 6.3 armv7, aarch64,...
Windows 8.1 console programs provided as is (see below for links). These were crossed over with llvm-mingw v11.0 on a RT 8.1 local host. For some odd reason bchunk built without error for x86 (32 and...
View ArticleBIOS Flasher
BIOS Flasher for PS1 List of BIOS on CD Code: SCPH1001.BIN SCPH1002.BIN SCPH5501.BIN SCPH5502.BIN SCPH5552.BIN SCPH7001.BIN SCPH7002.BIN SCPH7502.BIN Supported memory IC Code: AMD 29F040B ATMEL 29C040A...
View ArticleLooking: SNASM658.EXE
I have some ancient SNES code that used the Cross Products SNASM assembler. The build scripts are wanting SNASM658.EXE, the only live SNASM link I've been able to locate was for a SNASM.EXE which...
View ArticleInterview with Bleem! developer Randy Linden.
To celebrate the Dreamcast anniversary I did an interview with Bleem! developer Randy Linden. I hope you like it: https://titangamestudios.com/2020/09/09/interview-with-bleem-developer-randy-linden/
View ArticleCreate your 2D games for the Sega Dreamcast, Nintendo Wii and PC with the new...
After a long time without updates, it’s finally time to announce a new version for the Titan IDE! After ups and downs we got to the version 0.7, after more than 3 years since the first version. ......
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